360haven works best with JavaScript enabled
[REQ] Halo Spartan Assault Checksum Help
Loading
Results 1 to 5 of 5
  1. #1
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
    Join Date : Dec 2010
    Location : Whitby, Ontario
    Age : 34
    Posts : 4,709
    Array
    Twitter: @

    [REQ] Halo Spartan Assault Checksum Help

    Hey guys, I was wondering if anyone could look into finding out how to fix the Checksum for the XBLA game, Halo: Spartan Assault.

    At 0x18 there is an Int64 value that changes everytime you reload the save and go back into Hex Workshop to look for changes. I believe the Checksum is either TWO Int32 Checksums or ONE Int64 Checksum...

    I have included a RAR file that contains 2 Saves and the Default.xex. For the saves, all I did was change the Music Volume to make the save different, nothing else was done on them.

    Please help me

    DOWNLOAD: https://www.mediafire.com/?bd1dpu5qden8r9y
    Downloads : 71 || Uploads : 4 || Rep Power : 14365 || Posts : 4,709 || Thanks : 1,168 || Thanked 16,733 Times in 1,843 Posts



  2. #2
    Developer
    matthewjohn

    matthewjohn is offline
    Join Date : Nov 2013
    Posts : 1,274
    Array

    Re: [REQ] Halo Spartan Assault Checksum Help

    Quote Originally Posted by Idlehands88 View Post
    Hey guys, I was wondering if anyone could look into finding out how to fix the Checksum for the XBLA game, Halo: Spartan Assault.

    At 0x18 there is an Int64 value that changes everytime you reload the save and go back into Hex Workshop to look for changes. I believe the Checksum is either TWO Int32 Checksums or ONE Int64 Checksum...

    I have included a RAR file that contains 2 Saves and the Default.xex. For the saves, all I did was change the Music Volume to make the save different, nothing else was done on them.

    Please help me

    DOWNLOAD: https://www.mediafire.com/?bd1dpu5qden8r9y
    im new to reverse engerning and that sort of thing but i opend up the default.xex in ida pro and there is a md5 and a crc32 right at the top and i know they are checksums

  3. #3
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
    Join Date : Dec 2010
    Location : Whitby, Ontario
    Age : 34
    Posts : 4,709
    Array
    Twitter: @

    Re: [REQ] Halo Spartan Assault Checksum Help

    Quote Originally Posted by matthewjohn View Post
    im new to reverse engerning and that sort of thing but i opend up the default.xex in ida pro and there is a md5 and a crc32 right at the top and i know they are checksums
    I tried CRC32 and MD5, but I didn't get any results with it. I need to know the start and end of the Checksum's Calculations.
    Downloads : 71 || Uploads : 4 || Rep Power : 14365 || Posts : 4,709 || Thanks : 1,168 || Thanked 16,733 Times in 1,843 Posts



  4. #4
    Developer
    matthewjohn

    matthewjohn is offline
    Join Date : Nov 2013
    Posts : 1,274
    Array

    Re: [REQ] Halo Spartan Assault Checksum Help

    Quote Originally Posted by Idlehands88 View Post
    I tried CRC32 and MD5, but I didn't get any results with it. I need to know the start and end of the Checksum's Calculations.
    this is wot i have at the start of the default. xex
    md5 9D7C052F93BA7152C96B99D3D81F1715
    Input CRC32 : 38A7DB5E i made a dump of the deffault .xex and checksum is 00000000 and the game save id is the same

  5. #5
    Developer
    matthewjohn

    matthewjohn is offline
    Join Date : Nov 2013
    Posts : 1,274
    Array

    Re: [REQ] Halo Spartan Assault Checksum Help

    Quote Originally Posted by Idlehands88 View Post
    Hey guys, I was wondering if anyone could look into finding out how to fix the Checksum for the XBLA game, Halo: Spartan Assault.

    At 0x18 there is an Int64 value that changes everytime you reload the save and go back into Hex Workshop to look for changes. I believe the Checksum is either TWO Int32 Checksums or ONE Int64 Checksum...

    I have included a RAR file that contains 2 Saves and the Default.xex. For the saves, all I did was change the Music Volume to make the save different, nothing else was done on them.

    Please help me

    DOWNLOAD: https://www.mediafire.com/?bd1dpu5qden8r9y


    try 16bit at 0x1C

 

 

Similar Threads

  1. [Release] Halo: Spartan Assault Checksum Fixer
    By Philymaster in forum Xbox 360 Modding Programs
    Replies: 2
    Last Post: 08-21-2023, 07:10 PM
  2. [Modded Save] Halo: Spartan Assault XBLA Modded Start
    By Idlehands88 in forum Xbox 360 Modified Game Saves
    Replies: 17
    Last Post: 12-06-2014, 06:02 PM
  3. halo: spartan assault
    By BrayWyatt in forum Xbox 360 Modding Discussion
    Replies: 3
    Last Post: 10-17-2014, 03:18 PM
  4. Halo: Spartan Assault - Steam Trailer
    By THUMBS in forum Youtube Famous
    Replies: 0
    Last Post: 03-27-2014, 07:10 PM
  5. [News] Forza 5 gets free Halo: Spartan Assault car livery
    By THUMBS in forum X1 News, Updates, and Rumors
    Replies: 1
    Last Post: 02-26-2014, 02:07 PM

Visitors found this page by searching for:

Nobody landed on this page from a search engine, yet!

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

About 360haven

    360haven is an Forum Devoted To Game modding Fans from all over the world.

    An Awesome Community of Xbox 360 Gamers, Modders and Developers who Create & Share Tutorials, Applications, Gfx, Trainers and Gamesaves.

    A haven for the l33t.
    A scarce paradise for modders.

★★★★★¯\_(ツ)_/¯