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[Tutorial] Diablo III - Item Modding - Page 57
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  1. #449
    dose

    Re: Diablo III - Item Modding

    Quote Originally Posted by itsmemariozero View Post
    I'll be using this tutorial since japi decided to be a d*ck and release a Item Editor that you have to pay to use.
    What a lame , lots of coders here in this forum publishing stuff and he make his project a payed one.

    Good job idle , keep it true bro.
    You joined the site this month and you have the nerve to bitch cuz a guy is asking for 3 little dollars to use a program he is investing his time into.. You are the dick. Everyone likes free stuff but its not needed to have someone bitch and moan over 3 dollars, dont like it learn to make your own programs or learn to do it the way others have been doing for over a month.

  2. #450
    diablohero

    Re: Diablo III - Item Modding

    Quote Originally Posted by donnygreene View Post
    a cleaned up list of items and effects big thanks to everyone that posted!! message me with questions or issues

    https://docs.google.com/document/d/1...it?usp=sharing
    hey the item list you posted is locked and i cant get into it to view it. if you could unlock it or send me a cope to [email protected] i would appreciate it.

  3. #451
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
    Join Date : Dec 2010
    Location : Whitby, Ontario
    Age : 34
    Posts : 4,709
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    Twitter: @

    Re: Diablo III - Item Modding

    Quote Originally Posted by dose View Post
    You joined the site this month and you have the nerve to bitch cuz a guy is asking for 3 little dollars to use a program he is investing his time into.. You are the dick. Everyone likes free stuff but its not needed to have someone bitch and moan over 3 dollars, dont like it learn to make your own programs or learn to do it the way others have been doing for over a month.
    Don't worry I banned his ass lol. Jappi has a good reason to ask for money for his Editor. Anyone that doesn't like that, send me a PM, my banhammer is still hungry :D
    Downloads : 71 || Uploads : 4 || Rep Power : 14364 || Posts : 4,709 || Thanks : 1,168 || Thanked 16,733 Times in 1,843 Posts



  4. #452
    diablohero

    Re: Diablo III - Item Modding

    Quote Originally Posted by donnygreene View Post
    a cleaned up list of items and effects big thanks to everyone that posted!! message me with questions or issues

    https://docs.google.com/document/d/1...it?usp=sharing
    Awsome list man everything you would ever need is in here

  5. #453
    Succeed

    Re: Diablo III - Item Modding

    7D 35 1F CC 2 SOCKETS (PANTS)
    3C B0 50 C7 11 ARCANE ON CRIT
    95 BC 0B 7B 6% DAMAGE
    D2 04 59 14 155 DEX
    CD B0 50 C7 631-798 FIRE DAMAGE
    4F DF D2 27 228 INTEL
    1F B8 62 28 17% LIFE
    18 35 B8 DE % LIGHTNING DAMAGE SKILL

  6. #454
    Succeed

    Re: Diablo III - Item Modding

    Is it just me or does adding intelligence to a weapon add a random roll depending on where the ID is located?
    This is an echoing fury with a marq. emerald i've tried adding intelligence to the bolded id's and I've got 1. intelligence & dex 2. critical chance 3. Increased weapon damage

    94 6C 13 70 1D 4A 27 3A 2F 1D CD B0 50 C7 1D 2D 43 86 FE 1D 95 BC 0B 7B 1D C0 DC 87 1B 1D CD 77 C9 50 30 09 38 E5 02 40 00 50 12 60 E5 02 6A 22 0A 08 08 01 10 92 81 BC C2 07 12 16 08 B4 8C 88 59 12 07 08 04 15 1F 96 AE 98 30 0F 38 00 40 01 58 04 80 01 3C 0A 35 0A 08 08 01 10 92 81 BC C2 07 1A 08 08 01 10 91 81 B8 C2 07 20 00 28 80 10 30 00 38 00 42 16 08 B4 8C 88 59 12 07 08 04 15 1F 96 AE 98 30 0F 38 00 40 01 58 04 40 00 52 06 0A 02 08 14 10 00

  7. #455
    Junior Member
    DarkHarlie is offline
    Join Date : Sep 2013
    Posts : 4
    Array

    Re: Diablo III - Item Modding

    hey buddy... I try to get it, but I don't really get it because on the loading it always say "file corrupted"
    can you help me up or can you do a tutorial video or something else??

  8. #456
    darkist

    Re: Diablo III - Item Modding

    Quote Originally Posted by Succeed View Post
    Is it just me or does adding intelligence to a weapon add a random roll depending on where the ID is located?
    This is an echoing fury with a marq. emerald i've tried adding intelligence to the bolded id's and I've got 1. intelligence & dex 2. critical chance 3. Increased weapon damage

    94 6C 13 70 1D 4A 27 3A 2F 1D CD B0 50 C7 1D 2D 43 86 FE 1D 95 BC 0B 7B 1D C0 DC 87 1B 1D CD 77 C9 50 30 09 38 E5 02 40 00 50 12 60 E5 02 6A 22 0A 08 08 01 10 92 81 BC C2 07 12 16 08 B4 8C 88 59 12 07 08 04 15 1F 96 AE 98 30 0F 38 00 40 01 58 04 80 01 3C 0A 35 0A 08 08 01 10 92 81 BC C2 07 1A 08 08 01 10 91 81 B8 C2 07 20 00 28 80 10 30 00 38 00 42 16 08 B4 8C 88 59 12 07 08 04 15 1F 96 AE 98 30 0F 38 00 40 01 58 04 40 00 52 06 0A 02 08 14 10 00
    you can if its already on the weapon but you have to do the add bytes then move them the gems to add but not recommended if you take them off it will mess up the save if you want to add anything add crit hit damage 8B 25 5F EC for the emerald for ruby i would just add damage but always keep a back up of original file just in cas you mess up you cant just type in more bytes though

 

 

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