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[Release] [Remake][PC/Xbox360] Dark Souls Save editor V3.0.7.0 - Page 187
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  1. #1489
    Junior Member
    diegorso2 is offline
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    Re: [Remake][PC/Xbox360] Dark Souls Save editor V3.0.7.0

    Hope that still works. I've lost the Havel's Ring because a glitch :/

  2. #1490
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    diegorso2 is offline
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    Re: [Remake][PC/Xbox360] Dark Souls Save editor V3.0.7.0

    Quote Originally Posted by Jappi88 View Post
     http://www.gameranx.com/images/wallpapers/dark-souls/darksouls-1080p.jpg


    Dark Souls Save Editor Version : 3.0.7.0 By Jappi88

    So after a while I decided to remake the dark souls editor, simply because the old one is too old...
    This version is totally different, performance & stability are greatly improved and of course the GUI as well.

    This tool actually exists in 3 parts.
    * Part1 = The Statistics
    You can edit the character statistics to your liking and make the gameplay a lil easier ;)

    * Part2 = The Inventory
    The inventory part is unique to its kind, it has all the needed stuff to make editing a little easier.
    like :
    * Adding new items
    * Removing Items
    * Change the Quantity and Durability
    * Orginize the inventory.
    * Sort By Section

    If you want to properly orginize the inventory you can remove all items and add new ones from the database, that way it will sort them and list them the way you like it.

    Some items in the inventory may occur as "Unknown" ..., you can rename it to whatever you want and give it its own section.
    the newly renamed item will be in the database, So make sure you hit save inside the database tab for saving the changes.

    All items has to be added from the database, so in the database tab you'll find all the needed stuff to add the items to your inventory.

    Removing items from your inventory is as easy as pie.
    You can remove every item you want , and all removed items will be sent to the trash can, you can restore them from there if needed.
    Note! If you close the application, the trash will be empty.

    After every changes inside the inventory or database , saving changes is needed to keep the changes.

    *Part 3 = The DataBase
    Basically, the database is the main thing for handling your inventory.
    All the needed info for properly handling the items is stored inside.
    You have the freedom to change the items to your needs, and make it even better/bigger!

    I might have forgotten some stuff to explain... but that will come up eventually :P

    Enjoy !

    Some Screenshots:






    ##############ChangeLogs################
    #Update : 3.0.1.0 #
    * Fixed Isseu when saving the item database.
    * Prevented to do anny changes to a empty slot.
    * changed max quantity to 99

    #Update : 3.0.2.0 #
    *Added PC Support. [BETA]
    *Fixed some bugs when adding items
    *Removed Already item Exist check... u will now be able to add every item , even if u already own it.
    *Changed Max ammo ammount to 999
    *Added new window for adding items.
    *Fixed the "All" Secion Max , will now max all items to proper values.

    #Update : 3.0.3.0 #
    *Fixed PC Corruption (Hopefully) , savedata uses 3 Hashes.
    *Fixed Level Editing.

    #Update : 3.0.4.0 #
    *Fixed PC Corruption (Hopefully) , savedata uses 2 Hashes, and a Empty save slot uses 3 ... :/

    #Update : 3.0.5.0 #
    *Fixed Some PC hashing , May not work for all saves yet !
    *Disabled name editing for PC... for now.
    *Made the itemAdder view Color if the item is already Aquired or not
    *some More BugFixes.

    #Update : 3.0.7.0 # By Mr Nukealizer
    Still does not work for the PC version!
    I forgot about a bunch of minor changes I made, but here are some highlights:
    *Fixed the hairstyle selector to work with female characters.
    *Fixed the hair and eye color selectors for people who use ',' as their decimal point character.
    *Added the ability to search for certain types of upgrades in the Item Adder. I'll eventually expand that to the inventory and database pages too.
    *Added a checkbox to unlock all gestures. Thanks to minak.
    *Added buttons to export and import individual character files. This is for people who like using hex editors or who want to transfer characters between saves.
    *Added a list of bosses with the option to kill or revive them. I didn't have time to test this.
    *Added a couple previously ignored bonfires to the warp destinations option.
    *Made the lists on the Equipment tab update immediately when the inventory and/or item database change.
    *Added icons for my new buttons.

    Note! PC is still in Beta until someone confirms it fully working. So make a backup before editing!
    GFWL is replaced with steamworks in 11/2014, compatability is presumed.


    Any questions/bugs/requests are welcome.

    .Net 2.0 or Higher Required!

    ***Hidden content cannot be quoted.***
    Still cannot see the link for download :/

  3. #1491
    Junior Member
    diegorso2 is offline
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    Re: [Remake][PC/Xbox360] Dark Souls Save editor V3.0.7.0

    It still works. Tested today (07/22) and works great. Thanks dude.

  4. #1492
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    Smugleaf is offline
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    Re: [Remake][PC/Xbox360] Dark Souls Save editor V3.0.7.0

    thx bbbbbbbbbbbb

  5. #1493
    One Hit Wonder
    Hyperonic is offline
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    Re: [Remake] Dark Souls Save editor V3.0.0.0

    thank you thank you

  6. #1494
    Junior Member
    Rowdy92 is offline
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    Re: [Remake] Dark Souls Save editor V3.0.0.0

    Thanks for the tool

  7. #1495
    One Hit Wonder
    bettermorr is offline
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    Re: [Remake][PC/Xbox360] Dark Souls Save editor V3.0.7.0

    nicely done,

  8. #1496
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    mogar is offline
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    Re: [Remake][PC/Xbox360] Dark Souls Save editor V3.0.7.0

    great work

 

 

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