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[Release] [FINAL] Final Fantasy XIII-2 Save Editor - Page 67
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  1. #529
    debianchi

    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    Easy to use... and so usefull congratulation guys!

  2. #530
    XeDev
    Echelo is offline
    Join Date : Oct 2011
    Posts : 247
    Array

    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    What are the names of all the new DLC? I'll add support for them soon.

  3. #531
    Haven Donator
    pimphard is offline
    Join Date : Aug 2011
    Posts : 129
    Array

    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    thanks again Genesis for a excellent share

  4. #532
    ladicius

    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    i have made a video testing and using the party editor and it seems to work beautifully and dont worry i have credited this site and its creators ill post the vid here: http://www.youtube.com/watch?v=Eti6oCTcqdY
    PM me if you want to be credited in the discrip :D

  5. #533
    aznghostbuster

    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    Is this updated version able to mod Jihl Nabaat's stats yet? Because last time I checked it supports Lightning, Amodar, Sazh and Omega Weapon so far. (Which is still awesome.)

  6. #534
    Granzon

    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    Quote Originally Posted by Echelo View Post
    What are the names of all the new DLC? I'll add support for them soon.
    As of now, the newest DLC is Jihl Nabaat character. If you need a save file let me know.

    Thanks

  7. #535
    Shengtu

    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    Quote Originally Posted by Echelo View Post
    What are the names of all the new DLC? I'll add support for them soon.
    only the one new charachter (Jill Nahbat), but there could be abother dlc out on tuesday (20th March)

    @elidoe89 the fragment for Dr M is actually monsters that you encounter, you have to at least fight every type of monster in the game at least once. it's a post story challenge effectively. you can hex edit every monster into your beistry but you probably might want to get someone from here to do it. Ryudo was kind enough to hex edit my save for me to save me the trouble of hunting down every monster in the game! lol

  8. #536
    Junior Member
    elidoe89 is offline
    Join Date : Aug 2011
    Posts : 17
    Array

    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    @shengtu I've used the option 'unlock all fragments' because it was the only one left :D

 

 

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