Working for me thanks JAPPI :D
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Working for me thanks JAPPI :D
when I add the titanite from my inventory or the way "Add items", as soon as I put the save in the console and start the game, in the equipment detects me but I can not use it if I try to upgrade a weapon tells me that the titanite is the one that I had before changing the save. why is this happening?
Also, how do you make it so you have 99 casts of whatever spell? NOT 99 of each spell which you can easily do, but 99 casts?
XXSE's editor claims to be able to do this, but I can't get his to work.
Well, as it turns out, there are upgraded versions of things that normally can't be upgraded. I first thought of it when I saw Crystal Straight Sword + 5, and Crystal Greatsword + 5 in the database. So I've been trying some other things, and there is a Dark Hand + 5. There is also a + 5 version of Havel's armor set, but they're called ?ProtectorName?. They do however look like Havel's set, and they have significantly better stats than the normal version.
Knew about this ages ago, was scattered around google and a few other DS hack websites. In fact, Havel's set goes all the way to +10 IFRC. Same for Stone set, Ornstein set, Smough set etc. Be careful when modding though, things that normally go up to +5 CANNOT be modded further i.e. Artorias set can go up to +5, but changing it to +6 or higher messes it up.
I added all the +10 ?ProtectorName? armor variations to the DB. Have fun: Attachment 10449
Thank you very much.