Downloads: Skylanders Portal Editor V2
Skylanders Portal Editor V2
Contents:
Skylander editor and source. (includes compliled editor)
What this does:
Reads Skylander data into a simple unencrypted binary file which can then be edited
to modify character stats and so on.
Usage:
editor <option> <filename>
<option>
r: read skylader data from portal, save unecrypted data to <filename>.
w: write skylader data to portal, read unencrypted <filename> and save
to skylander.
u <optional skill path>: upgrade skylander stats. <path> = - for left
skill path, + for right skill path, empty = do not upgrade skills.
Original version saved as <filename>.
Examples:
editor u - dspyro.bak
This would save a copy of the figurine to the file dspyro.bak then upgrade
it using skills on the LEFT path seen in the character menu.
editor u dspyro.bak
Upgrade skylander, leave skills as is.
editor r dspyro.bak
Read figurine, decrypt and save to file dspyro.bak
src:
Source code for routine to read and write Skylander data.
doc:
Documentation on the Skylander protocol and file format.
bin:
Portal driver from Activision.
Compiled source code for Skylaner editor.
How to build the application:
1. You will need to go to the Skylander Universe website (http://universe.skylanders.com)
and install the USB portal driver.
2. You will need a copy of the Windows Driver Kit. http://msdn.microsoft.com/library/wi...dware/gg487428
3. To compile the application you may need to set the include directories in Visual Studio
as follows since some of the WDK includes seem to conflict with plder Windows headers:
D:\WinDDK\<version>\inc\ddk;
"$(VCInstallDir)include";
"$(VCInstallDir)atlmfc\include";
D:\WinDDK\<version>\inc\api;
"$(WindowsSdkDir)\include";
"$(FrameworkSDKDir)include"
4. Include the WDK lib directory in your linker path:
D:\WinDDK\<version>\lib\wxp\i386
Before you start modifying your Skylander, be sure to make a backup of the data you
start with and keep it in a safe place.
That's it! Have fun with your Skylanders!
Changelog:
Release 2.0
- Fixed bug with checksum that caused changes to heroics completed and fairy
skills to not validate correctly.
- Added code to attempt to support XBox 360 portals (not tested).
- Improved upgrade command to max out heroics and hero level.
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